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Gamecube with gameboy player
Gamecube with gameboy player








  1. #Gamecube with gameboy player pro#
  2. #Gamecube with gameboy player software#
  3. #Gamecube with gameboy player 240p#
  4. #Gamecube with gameboy player tv#

The ultra low latency version runs in 480p.

#Gamecube with gameboy player software#

The low latency version of the software runs in 240p, making it ideal for use with a Framemeister or an XRGB3.

#Gamecube with gameboy player tv#

In practise this is at least partially successful, though results certainly seem to be mixed depending on which TV is used. These versions also attempt to correct for the picture judder problem by adjusting their refresh rates in order to more closely match the ideal 59.7275Hz that the Game Boy itself uses. The low latency and ultra low latency versions of the Game Boy interface sacrifice features in order to reduce the input lag.

#Gamecube with gameboy player 240p#

Farewell to the lag Low latency version running in 240p

gamecube with gameboy player gamecube with gameboy player

RPGs or Strategy titles that don’t require precise timing are fine, of course, but for other types of games you will want to investigate the low latency and ultra low latency versions. Since the software runs at the NTSC standard of 59.94Hz, there’s still the problem of picture stutter/judder in games that have scrolling levels. In practise, you can definitely feel this when playing action games. This is of course on top of what your TV or display does already and is actually more than Nintendo’s own Game Boy Player software adds. According to Extrems, the standard Game Boy Interface software has 2 to 3 frames (32 to 48 milliseconds) of input lag. The major drawback to the standard Game Boy Interface player is input lag. The left image shows the Game Boy Interface, the right shows the original Game Boy Player software. The images aren’t exactly the same dimensions, but you can see the difference in the screenshot below. Comparing the image and scaling on the new player software with Nintendo’s original (set to “Sharp” scaling mode) definitely shows some improved sharpness in the Game Boy Interface’s picture as well as a much brighter image over all. There’s currently a bug in this version of the player that will cause audio and picture interference if you have the Gamecube Broadband Adapter connected and an ethernet cable hooked up, so simply disconnect the ethernet cable while using the software. Starting with the Standard player first, this version has the most functionality, including the ability to zoom and move the picture wherever you want it and a function to save a screenshot to the SD card you launched the player software from.

gamecube with gameboy player

#Gamecube with gameboy player pro#

Fortunately our Cube is outfitted with a Qoob Pro modchip loaded with the latest version of the popular Swiss homebrew launching software. To load the files, you will need some way of launching homebrew apps on your Gamecube. The three different versions of the player that are provided are standard, low latency and ultra low latency. Rather than try to make one Game Boy player that suits everyone’s requirements, Extrems has made three different versions with different functionality. Named Game Boy Interface, this suite of three programs breathes new life into the Gamecube hardware, but can it make the Game Boy Player into the definitive way to play Game Boy games on the big screen? Picking a PlayerĪfter you download the Game Boy Interface software from the link here, you will notice that the package contains three different. Until recently, most gamers assumed these shortcomings were inherent to the hardware, but thanks to an interesting new software release from Extrems over on the GC Forever forums, it seems that at least some of the problems can be corrected in software. As we discussed in our article, Advancing the GBA to the big screen, over-soft scaling, frame-rate issues that cause stuttering and input lag are unfortunately problems that plague the device. The reality of the device isn’t quite so stellar however. Containing exactly the same hardware as a real Game Boy Advance, the player can bring the thousands of Game Boy games to the big screen without using emulation.

gamecube with gameboy player

On paper at least, the Gamecube’s Game Boy Player seems like a great bit of hardware.










Gamecube with gameboy player